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Duration - 24 Session
Language - English
Age - 8+ Years
Board - All Boards
₹4130
This course is block-based programming in a virtual environment using sprites, drawing tools, object creation on the platform, to program and test on the virtual simulator. This platform has extensive learning resources and activities for practice. Evaluations are done by giving assignment activities and mapping student progress.
Students can avail this course to learn how to design games, questionnaires, mathematical problems, designing the user interface and logical thinking, creativity, programming skill, and much more.
Mufaddal Kagalwala is a STEM trainer for students and educators. He has 10+ years of experience and has personally curated a number of products in the educational toy industry, STEM (Science, Technology, Engineering, and Mathematics) domain. He is also the chief trainer for LEGO Education, Arduino Education, Strawbees Education, Kubo Education, Sam Labs. Having experience in the industry and designing so many products, he has taken up to educate students about STEM and its benefits. Having a career and focus on STEM is the next big bubble as compared to in the past in becoming a successful Doctor or Engineer, the reason today majority of the things are technology-driven.
As a teacher, he has interacted with hundreds of students, trained, and built their interest in this field. Having said this the students have benefited by understanding the concepts taught to them in theory reinforced.
Awarded to be the Chief trainer for Duck Learning India.
24 sessions
Motion
Learn about various types of movements of sprites and objects
40 minutes
Looks
Learn to use different features to change sprites characteristic features, & make objects move.
40 minutes
Sound
Create sprites and objects and give them sound
40 minutes
Events
Give conditional starting to each animation or program based on user interface
40 minutes
Control
Learn about various commands like loops, if statements, if then else and more to add more functionality in the programs
40 minutes
Sensing
Use the add-on feature to use supportive tools to make the program sense different sprite/objects in your program
40 minutes
Operators
Making use of the various operator’s like maths, reasoning, comparison, other logical operators
40 minutes
Variables
Adding variables, changing variables, comparison etc.
40 minutes
My blocks
Creating custom blocks to perform a task either repeatedly or based on some condition for over single use
40 minutes
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